I've update our forum software to the latest one.
With that I've updated the forum theme aswell. I hope you like it.
Now, if you see anything what shouldn't be there or something missing please tell me or Indigo or Bj. They will forward it to me. I hope so...
Anyways, Have a good time
Sidenote : If you click on Last Post now, in the Latest Activity, then you go to the last post.
Xmas present drop from selected mobs(45% chance ) that contain randomize items between(exp scrolls,vp points,ep points,exp,lup of coal(means nothing),ap points,ryo for xmas holiday event for the month of December also 25% chance of getting a present from completing missions B rank and up
lvl range you need to be in to get a box from selected mobs:
Rock lee - if your lvl 1-16
Dosu - if your lvl 16-20
Sasuke & kabuto - 20-25
Orochimaru - 30-35
mu & Kisame - 35-50
Dark Indigo,Zetsu,Hashirama & Sage Roco - 50 - 150
Bug Fixes:
-Hachimon when you use second gate it uses all gates and kills you
-Hitori Omote Renge doesnt have own jutsu, it now works through Dynamic Entry, and bugs Dynamic when it does
-Konoha Shofuu doesnt do anything
-Clay profession stuff doesnt dissapear on restat
-Yoton moves dont dissapear on restat
-Snake Henchmen give 15 missing kills, orochimaru gives 10 missing kills
-Snake Henchmen say they give 8000 ryo but in truth they give 1000
-When you become Hunternin it says You Learned Jourou Senbon! while you dont
-orochimaru hair appears only blue (curse biji)
-Jinton says Jiton on jutsu list
-Teshi Sendan says Teshi Sandan
-deidara hair doesnt appear when chosen (not even color picker)
-shikamaru hair doesnt appear when chosen (not even color picker)
-Kuro Raiton Kuropansa didnt dissapear on restat
-Jiraiya hair coloring fixed
-Jashin stuff dont dissapear on restat
-Jashin stuff not gained till you level up even when you gain req
-bakuton doesnt dissapear on restat
-didnt say you learned yoton
-didnt say you learned futton
-didnt say you learned jinton
-you should have 2 points from start (you start as 1 lvl) or get 4 from first level
-you can see skill tree even if you arent genin
-NPC to give multi sharingan his sharingan implants missing
-snake henchmen icon turned into sound 5 icons
-added icon for shunshin
-if you use all your stat points in tutorial before asked, it bugs you
-Samurai clothes use SwordWorn which breaks swords
-movement speed changes aren't consistent
-Jukenpo: ichigekishin cooldown bugs after use so cant use more than once
-Shugohakke cant be turned off
-Byakugan doesnt automaticly come of when you die/ect walk out of spawn
-if you press gates after 8th gate is open it kills you
-if you die with gates boost goes but drain stays (also passive shunshin stays)
-if you stop gates manually the drain goes but boost stays
-All samurais swords say "You're Already Wearing A Katana!" when you arent, makes samurais useless since all their moves need sword
-if you use IS with chakra lower than chakra drain, IS will stay on forever
-Asa kujaku can be spammed
-Sage Mode can be used with gates on.
-if you get to 100 lvl before getting A rank your fucked (no signature jutsu at all xDDD)
System Changes:
-Changed spy locate cost from 5000 to 1000
-Changed barbers costs hair to 1000, eye color to 500 and skin color to 2000
-Changed genins req to 3 kawarimi/henge and bunshin uses instead of 10
-if bald remove hair overlay
-iron missions added (Hidden Scroll, Kage and investigation)
-added spy information verb
-spawns into random beds
-smoke bomb added
Jutsu Changes:
-obito techs not able to walk on ANULL
-2k for each ido use, 1k for summon and 500/s for yokeru, yokeru no longer passes through everything
-Custom Jutsus Cooldown time each point drops by 2 instead of 1
-Custom Jutsus Chakra Cost each point drops by 500 instead of 100
-Suikoudan damage dropped 0.02x first level and 0.05x last level
-give mushidama, shoton freeze and kaguya freeze more hp/hits (now its hp is double of users stat)
-Ura Renge damage changed from 2x tai to 1x tai
-Mizudeppou level 4 and 5 damage changed to 1x
-Jigokuzuki add 2 tile punch on first level
-Raiton Gian speed increased
-Raiton Chidori Senbon speed increased
-Caltrops slowtime decreased
-Hibashiri damages lvl 1 = 0.5, lvl 2 and 3 0.75, lvl 4 and 5 1x
-Tsumabeni does 1, 1.2, 1.3, 1.4, 1.5 main hit, and side hits 0.1x of main dmg
-Suikoudan does 0.1, 0.2, 0.3, 0.4, 0.5 main hit, and side hits 0.1x of main dmg
-Halved Kunai and Shuriken Damages
-Halved the gates hp drains
-gave each gate their own tai req
-lowered some fuuin proff costs
-increased reqs for tai expert gates and renges Removed Handsigns on following moves:
Mizukagami no handsigns
Shunshin no handsigns
Domu no handsigns
Tenrou no handsigns
Jigokuzuki no handsigns
Hiraishin no handsigns
Taigyoku no handsigns
Netsugen no handsigns
Kouha no handsigns
Kamikaze no handsigns Changed Chakra Costs on following moves: Katon
Endan: 250,400,500,600,750
Goukakyuu: 200,300,500,700,800
Hitora: 300,400,650,750,850
Tsumabeni: 500,600,750,900,1000
Tenrou: 250,300,350,400,450 Suiton
Teppoudama: 250,300,450,500,550
Suikoudan: 200,400,600,800,1000 Doton
Taiga: 300,500,700,900,1100
Kengan: 10,20,30,40,50
Domu: 20,40,60,80,100 Raiton
Gian: 200,400,500,900,1000
Senbon: 200,400,600,800,900
Rairyuu: 400,800,1200,1600,2000
Jigokuzuki: 10,20,30,40,50
Hiraishin: 5,10,15,20,25
Denpou: 200,400,600,800,1200
Raiden: 50,100,150,200,250 Fuuton
Kouha: 10,20,30,40,50
Fuusoku: 750,1000,1250,1500,1750
Jinton Genkai Hakuri 2500 chakra cost
Shoton Isshi Komyo 2000 chakra cost
Yoton Yokai 3000 chakra cost
Yoton Kazangan Gusoku 1000 chakra cost and 200 chakra drain
Futton Komu 2000 chakra cost
Meiton Kyuketsuko chakra cost 2500 and 200 chakra drain
Izanagi chakra cost down from 6000 into 3000 (with mokuton 1000)
Kage bunshin 500 chakra cost
Tajuu kage bunshin into 2500 chakra cost
Map Changes:
-Added mist in mountains
-Added oasises in Desert
-Fixed map bugs
-Iron Country Added
-Hawk base
-Orochimaru bossroom floor changed
-All org bases entrances hidden better
Crimes and Bounty:
Crimes against X Village - Your value of crimes for a village, killing village shinobi, players, etc increases this value.
Bounty - Your bounty increases by the current crime you do * your number of crimes.
====
Crimes you can do:
Kill Village Shinobi - 1
Kill Village Player Jounin and over - 2
Kill Village Player Chunin and below - 5
Kill Village Player Kage - 15
Completing Mission against village - 2
(Killing players in arena should not count towards these
values)
====
Bounty added for Crime:
Kill Village Shinobi - 100 Ryo*Crimes in that Village
Kill Village Player Jounin and over - 200 Ryo*Crimes in that Village
Kill Village Player Chunin and below - 200 Ryo*Crimes in that Village
Kill Village Player Kage - 1000 Ryo*Crimes in that Village
Compleating Mission against village - 50 Ryo*Crimes in that
Village
====
Bingo Book
====
Is recieved at chuunin rank
When your bounty increases over 25k. You appear in the Bingo Book of the village you last did a crime in.
After your bounty is 25k if you do a crime in a village (aside from your own village) you appear in their bingo book even if you only have done 2 crimes.
====
Players with a Bingo Book can look at the Bingo Book and accept a mission to kill someone when they appear. After someone completes the mission, the bounty of the person reduces to 0. and the crimes that person did is reduced.
EXAMPLE:
Roco has 300 crimes in Sand. with a bounty of 320k ryo.
Indigo accepts the mission in his Bingo Book to kill Roco
Indigo kills roco and claims the bounty
Indigo gets 320k ryo
Roco's crimes are reduced to 150 and his bounty is now 0 Ryo
Roco dissapears from the Bingo Book.
Url http://narutoninjaarts.net/forum/attachment.php?aid=2
-Akmichi skill updates
-weapon salesman update
-pasword system added for when bases/houses are added
-arena updated no longer gives you deaths
-In process Rank battle Arena
Spoiler: Rank battle Arena
Arena Rank Battles(new verb)
- Once clicked you will be able to select your type (Team,Single or Death)
- Winning a Rank battle will give you a points on the rank battle leaderboards (Single, Team and Death will each have its own leaderboards)
- Losing will Lower your point by 1
- After each rank battle (any type) it goes into 5 minute cooldown during this time you cannot enter rank battles
-------------------------------
Single
Single Rank matches Are 1 vs 1 matches.
You are able to challenge anyone above you on the rank leaderboards but not below you. yet anyone below you are able to challenge you.
you gain 1 point from each win, you lose one point from each lose
-------------------------------
Team
This rank battle is based on your party members. you create team of 3 people
while all members of your party are on you can challenge other party 3 vs 3. If both dont have full party a message will thus appear stating the teams arent full
Winning team gains 3 points
Create Team group verb this creates a group with name of your choice and gives invite to members you want until leader Disbands it.
Group must have 3 members to enter rank battles
on the Team Leaderboard it will show the groups name, points and place
e.q.
1st place, 130 points: Unbeatable Trio (Indigo,Roco,Bjisboss)
2nd place, 100 points: Wolf Gang (Wolfie,Khalid,Minato)
-------------------------------
Death
Will be a ffa that will start 3 minutes after it gets 3+ people registered
- 1 point per kill and 1 point for Winning
- you lose 1 point when you die (so in 0 kill match you lose one point, in 1 kill match but you die you gain 0 points)
e.q. 8 people will join FFA
indigo - 4 kills (4 points)
roco - 3 kills (3 points) WINNER +1 point, 4 points total
bjisboss - 1 kill (1 point)
khalid - 0 kills
minato - 0 kills
ect
-------------------------------
Rewards
Ranks - top 10 players on leader board will be granted S rank
Top 10 of each leaderboard will gain S rank (atleast 50 leaderboard points needed)
11-20 of each leaderboard will gain A rank (atleast 40 leaderboard points needed)
21-30 of each leaderboard will gain B rank (atleast 30 leaderboard points needed)
31-40 of each leaderboard will gain C rank (atleast 20 leaderboard points needed)
41+ of each leaderboard will gain D rank (atleast 10 leaderboard points needed)
Village Reputation
each person in village increases its reputation (it pretty much is how many people of which rank are in village)
Champion - +5 village reputation
S rank - +1 vilalge reputation
A rank - +1 village reputation
B rank - +1 village reputation
C rank - +1 village reputation
D rank - +1 cillage reputation
Medals
Sannin - have your team as number 1 of team leaderboard
Champion - be number 1 of the single leaderboard
Gladiator - be number 1 of the death leaderboard
S rank - be top 10 on any leaderboards
i would think it would be cool if leaderboard interface for this would be main part of it
leaderboard would show users rank, points, name, wins, losses and maybe also highest rank he achieved and amount of challenges declined
it would show names and ranks of everyone in the leaderboard
-every name below your rank is grey
-every name green means that person is online
-every name red means that person is offline
by clicking green name you challenge that person
everything about rank battling would work through leaderboard