stuff for kages (village specific)
+damage reductions on kage suit
- Hat 5%
- Suit 10%
+ Kage Relics, the kage gets 2 options, they pick 1 relic
Leaf:
- 1st hokage's necklace (gives the holder 10k extra hp and 50 hp regn per sec)
- Raijin no Ken (the user punch in 3x2, 10 crit, chance to slow on hit)
Sand:
- Sand Gourd (gives the holder 10k chakra and 50 chakra regn per sec)
- Crecent Moon Fan (when punching the user releases a small gust that hits 3x3 infront of the user(3 sec CD on making of AOE), deflects ninja tools in the aoe, boosts fuuton jutsus by 10%)
Mist:
- Hero's Water (replenish 10k of the users hp and chakra, 45 CD)
- Yagura's Club (10 crit, knockback, 20% chance to reflect incomming tai/nin damage)
Rock:
- Gelel Stone (Gives the holder a passive hp regeneration (200 every 3 sec))
- Petrifaction Gauntlets (boosts doton jutsus by 10%, when the user punches, there is a 50% chance to petrify a part of the target)
Petrifaction Effect:
Head = freeze for 1 sec
Body = damage taken increased by 25% for 15 sec
Hand = 50% less jutsu damage for 15 sec
Leg = Slow 5 sec
Cloud:
- Supervibravo Swords - crit 15, 10% chance to stun on every hit (stun last 1 sec), hits in cross pattern (left,front,right and back)
- Vambraces (increases exp gain by 2x, no delay punch, boost raiton by 10%)
Iron:
- Meitou Masamune - gives 35 dodge, heals 10% of users max hp on hit
- Youtou Muramasa - gives 15 crit, causes permanent bleed on hit (stacks)
PS. loses item if they lose kage rank or RB
+ Bonus form golden age/village boost: kage picks what bonus will be set as the reward for when the village hits golden age/village boost (if there are no kage to pick a bonus, there will be no bonus upon golden age/village boost)
Bonuses to pick from: Activates upon golden age/village boost
- EP = Every villager online gains 3 EP(ammount debateable) (the kage gets 5 EP)
- VP = Every villager online gets 75 VP (the kage gets 100 VP)
- Money = double money gains during village boost (the kage gets 3x the amount)
(This post was last modified: 09-25-2017, 09:19 PM by Shinari.)
+damage reductions on kage suit
- Hat 5%
- Suit 10%
+ Kage Relics, the kage gets 2 options, they pick 1 relic
Leaf:
- 1st hokage's necklace (gives the holder 10k extra hp and 50 hp regn per sec)
- Raijin no Ken (the user punch in 3x2, 10 crit, chance to slow on hit)
Sand:
- Sand Gourd (gives the holder 10k chakra and 50 chakra regn per sec)
- Crecent Moon Fan (when punching the user releases a small gust that hits 3x3 infront of the user(3 sec CD on making of AOE), deflects ninja tools in the aoe, boosts fuuton jutsus by 10%)
Mist:
- Hero's Water (replenish 10k of the users hp and chakra, 45 CD)
- Yagura's Club (10 crit, knockback, 20% chance to reflect incomming tai/nin damage)
Rock:
- Gelel Stone (Gives the holder a passive hp regeneration (200 every 3 sec))
- Petrifaction Gauntlets (boosts doton jutsus by 10%, when the user punches, there is a 50% chance to petrify a part of the target)
Petrifaction Effect:
Head = freeze for 1 sec
Body = damage taken increased by 25% for 15 sec
Hand = 50% less jutsu damage for 15 sec
Leg = Slow 5 sec
Cloud:
- Supervibravo Swords - crit 15, 10% chance to stun on every hit (stun last 1 sec), hits in cross pattern (left,front,right and back)
- Vambraces (increases exp gain by 2x, no delay punch, boost raiton by 10%)
Iron:
- Meitou Masamune - gives 35 dodge, heals 10% of users max hp on hit
- Youtou Muramasa - gives 15 crit, causes permanent bleed on hit (stacks)
PS. loses item if they lose kage rank or RB
+ Bonus form golden age/village boost: kage picks what bonus will be set as the reward for when the village hits golden age/village boost (if there are no kage to pick a bonus, there will be no bonus upon golden age/village boost)
Bonuses to pick from: Activates upon golden age/village boost
- EP = Every villager online gains 3 EP(ammount debateable) (the kage gets 5 EP)
- VP = Every villager online gets 75 VP (the kage gets 100 VP)
- Money = double money gains during village boost (the kage gets 3x the amount)