[Update] 

Bji's Update Log

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bug fixes
new amour system added
ok amour will come in 3 rarities Common,Rare,Epic with also a chance
to have a socket on the gear all amour have a chance to get 1 of these
on it
types of gears
headband
vest - these gears will show no icon on the player when worn only on the floor when droped (only drops from boss mobs)
shoes
pants
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common gear- 15% chance to find
rare gear - 5% chance to find
epic gear - 2% chance to find - when drop on floor common will be dull white aura ,rare will have a blue aura around it,epic will hav a yellow aura
1-2 sockets(5% chance to find a gear with a socket)

reduction,chakra ,health,crit,dodge

common gear will have the lowest of there 3 and only gets(will have a white aura on the item when it drops)
1 of the 3 by random so example

you found a common hood with a 2% dmg reduction common gear
dmg reduction is random between 1% -5% so u can find a gear
with 1 2 3 or 5 % there chakra is random from 50 base extra -
100 base extra same for health,or 1-5 crit buff or 1-5 dodge buff

Rare gear this is better than common because it comes with (2)(will have a blue aura when it drops)
stats and the reduction,health,chakra bases are higher compare
to common gear

example you found a rare tunic with 6% damage deduction and 150 base extra health with 1 socket
note: reduction will always be on gear once so the nxt 1 is randomize between hp and chakra base buff,crit or dodge
so rare gear ranges are
damage reductions chances u can get on the gear : 6%-10% health base buff: 150-250 chakra :150-250 crit:5-10 dodge: 5-10

k Epic has a chance to get 3 of the stats/buffs so note again dmg reduction can only show up once on a gear the rest can(will have a yellow aura when it drops)
show up multiple times so you found a epic gear 15% dmg reduction 500 health base buff 300 health base buff (u can even find
a gear with no dmg reduction with pure health buff but only reduction can only show up once)

ranges: dmg reduction ranges for epic gear 10%-20% health :300-600 base chakra :300-600 base crit 10-20 dodge:10-20

note: effects only work when gear is equpied if you remove the gear the effects are removed

Sockets are space in th egear where u can find scrolls to give yourself abilities on your gear you will be able to do so
by right clicking the ability scroll hitting use then clicking a gear with a socket thats in ur inventory must unequip before socketing
if the gear doesnt have a socket it will thus tell u to click another gear that has 1


scroll enhancements: 5% chance of 1 dropping when killing a boss mob(once the scroll is place on the gear the only way to remove it is by using another orb on the gear
it will thus ask are you sure this action will delete an destroy the current scroll on the gear hit yes the scroll is remove from the gear then all u have to do is place
it on .

Doton resistance scroll: reduces a extra 5% dmg from doton moves
Raiton resistance scroll:reduces a extra 5% dmg from Raiton moves
Suiton resistance scroll:reduces a extra 5% dmg from Suiton moves
Poison resistance scroll: reduce a extra 5% dmg from poison moves
slow resistance scroll: reduces slow time by 1 second
Brun resistance scroll: reduces burn dmg by 2%  {note these do stack if u have more than 1 on a gear or other gears}


drop rate lvl ranges : you must be in these lvl ranges when killing these mobs in other to have a chance for it to drop other wise
it wont so if ur lvl 51 killing anything below zetsu an hashirama it wont drop lvl 101 killing anything below indi bj an roco nothing will drop

Rock lee - if your lvl 1-16

Dosu - if your lvl 16-20

Sasuke & kabuto - 20-25

hanzo 26-29

Orochimaru - 30-35

mu & Kisame - 36-50

Zetsu,Hashirama 51 - 100

Dark Indigo,Copiest Bj ,Sage Roco 101 -150
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(This post was last modified: 09-03-2017, 06:07 PM by Bjisboss.)
amour reduction nerf it is no longer 1-5,6-10 and 10-20 it is now
1-3,3-6 and 6-10
scroll enhancement ele reductions changed from 5% to 1%

bug fixes
nna shop tweaks

checkkages verb added can only be used in players tab or marcoed
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(This post was last modified: 09-06-2017, 03:00 AM by Bjisboss.)
bug fixes

Drop rate scroll that increase drop rate of amour an enhance scrolls by
5% for 15 mins to points vendor. 2000 vp in points vendor

Super Drop to nna store increase drops by 20% for 15 mins 20 nna points


Amour chest nna Shop gives 1 sure random Rare or Epic Amour with a socket an a sure
random enhancement scroll(80% chance to get rare from the box,20% chance to get a epic)
40 nna points

Basic specialists trait- Allow users to auto have master bunshin, kawa, and henge upon creation.
new trait to be added to general traits (master = 100 uses)(ryans idea)

10 sec c.d added to kubi shibari,Kage mane and Kage Kubishibari

when wearing mu bandages you cannot be seen from spy

+ Bonus form golden age/village boost: kage picks what bonus will be set as the reward for when the village hits golden age/village boost
(if there are no kage to pick a bonus, there will be no bonus upon golden age/village boost)this feature is only for Kages
Bonuses to pick from: Activates upon golden age/village boost
- EP = Every villager online gains 3 EP (the kage gets 5 EP)
- VP = Every villager online gets 50 VP (the kage gets 100 VP)
- Money = double money gains during village boost
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Bug Fixes
NNA Shop tweak
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yama clan revamped

tsukuyomi fixed

bijuu health boost nerf

bug fixes

bijuu cycle fixed

Yama moves

1. Shintenshin no Jutsu - 1 tile invis projectile allows you control enemy (will not work on any npcs accept bijuus,rouges,samurais and village shinobis)
req to unlock in skill tree 100 gen 300 nin cool down time 10 seconds

2. Shinranshin no Jutsu - 3 tiles wide invis projectile which forces enemies to hurt themself (damage = targets tai x1)(passes through people, so it can hit multiple people)
req to unlock in skill tree 400 gen 500 nin cool down time 20 seconds

3. Shinten Bunshin no Jutsu - 3 tiles wide invis projectile that allows you to control up to 2 targets hit (1st target controlled with arrows, 2nd controlled with up, right, left, down verbs)
req to unlock in skill tree 600 gen 800 nin cool down time 15 seconds

4. Shinten Kugutsu no Jutsu - uses kawarimi, if enemy hits it you gain control of them
req to unlock in skill tree 1000 gen cool down time 5 seconds

5. Shinten Kugutsu Juuin no Jutsu - places down a static puppet that looks like the user, can spectate through, if a player hits the puppet you will gain control of them. (max 3, change view on puppets with view puppet 1,2,3)
puppets destroy themselves after 3 mins
req to unlock in skill tree 1000 gen 1000 nin cool down time 1 minute

6. Shinten Mekkyaku no Jutsu - 1 tile invis projectile that damages and disorient movement (nin+gen= damage)(duration = 500gen=1s)
req to unlock in skill tree 2000 gen 1000 nin cool down time 10 seconds

7. Shinten Boukyaku no Jutsu - 3 tiles wide invis projectile that makes targets unable to use jutsus for 10 secs
req to unlock in skill tree 3000 gen 3000 nin cool down time 45 seconds

8. Shinten Ranbu no Jutsu (Hidden Req) - hits everyone in 7x7 aoe with Shinranshin no jutsu
cool down time 1 minute and 30 seconds
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(This post was last modified: 10-21-2017, 06:25 PM by Bjisboss.)
some inuzuka bugs fixed

clay spider nerfed

Sensha nerfed

Tsukiyomi bug fixing

error fixes

hoshigaki clan passive fixed

kaguya bone amour fixed

ukai fixed

bet Arena fixed hopefully this time
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Bug Fixes
Kage Relics

Kage Relics items rare to kages these Relics are gotten by a kage that has Contributed
atleast 1.5k Village reputation.once reputation is gotten a list with
pop up with your village kage relics and you choose one.they cannot be
taken upon rebirth and if you lose kage you lose the relic

+ Kage Relics, the kage gets 2 options, they pick 1 relic
Leaf:
- 1st hokage's necklace (gives the holder 10k extra hp and 20 hp regn per sec)-when equiped
- Raijin no Ken (the user punch in 3x2, 10 crit, 2% chance to slow on hit)

Sand:
- Sand Gourd (gives the holder 10k chakra and 20 chakra regn per sec)
- Crecent Moon Fan (when punching the user releases a small gust that hits 3x3 infront of the user(3 sec CD on making of AOE), deflects ninja tools in the aoe, boosts fuuton jutsus by 5%)

Mist:
- Hero's Water (replenish 10k of the users hp and chakra, 45 CD)
- Yagura's Club (10 crit, knockback, 20% chance to reflect incomming tai/nin damage)

Rock:
- Gelel Stone (Gives the holder a passive hp regeneration (100 every 3 sec))
- Petrifaction Gauntlets (boosts doton jutsus by 5%, when the user punches, there is a 50% chance to petrify a part of the target)
Petrifaction Effect:
Head = freeze for 1 sec
Body = damage taken increased by 25% for 15 sec
Hand = 50% less jutsu damage for 15 sec
Leg = Slow 5 sec

Cloud:
- Supervibravo Swords - crit 15, 10% chance to slow on every hit (slow last 3 sec), hits in cross pattern (left,front,right and back)
- Vambraces (increases exp gain by 2x, no delay punch, boost raiton by 5%)


Iron:
- Meitou Masamune - gives 20 dodge, heals 10% of users hp based on damage done on target so if you hit mob for 8k you heal 800 health
- Youtou Muramasa - gives 15 crit, causes bleed damage 5 ticks
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bug fixes

Rinnegan Revamp

Rinnegan User will now Get Modes Along with there paths
When rinngan is mastered And Activate Modes will Pop up inside of your jutsu list
(Deva Mode,Preta Mode,Asura Mode,Human Mode , Animal Mode) 1st activation user will
always start in Deva Mode it will use 1k Chakra every time the user switch a mode
if the user is in Deva Mode an tries to summon a Path Deva path will be unable to summon so w.e mode your in that path will be unavailable

Note Paths will get these mode moves also

-Create path will stay the same so will the way to control them etc only really
giving the user moves an revamping the paths moves Everyone will be able
to get the modes Uchihas and Hyuugas will continue not being able to summon paths
but will have the modes available

Moves
-/ Deva path/Mode (Tendo)
+ Shinra Tensei - Pushes everything away from the user in a 3x3 area, jutsus and projectiles included (5 sec CD) only does crash damage when a player is pushed into a object(based on nin) 200 chakra
+ Banshou Tenin - Pulls playes towards user 5x5pull range any players in this range will be pulled stuns targets whiles being pulled an ends 1 sec after the target reaches its destination (15 sec CD)300 chakra
+ Chibaku Tensei - Pulls everyone close to the orb to the center of the orb forming a huge rock and does 200 dmg every 2 seconds the move will do
a strong pull for 5 seconds then end anyone trapped inside when the pull ends will be nin frozen (can break out by pressing attacking with punch rock health based on users chakra )
5 seconds after the pull ends the move will vanish (1 min CD 1k chakra)

-/ Preta path/Mode (Gakido)
+ Fuujutsu Kyuuin - The user makes a chakra shield which absorbs all jutsus and gives 10% of the chakra based on the dmg to the user shield stays on for 3 seconds(c.d 15 secs ,500 chakra per use)
+ Fuujutsu Fuuin - The user binds their target and starts to absorb their chakra (1.5% per sec, bind hp based on users nin) 1 tile grab that grabs target punch to break out both users r stunned jutsu user is unable to attack
but can let go when he wants by hitting the jutsu again(20 secs c.d 800 chakra drain)

-/ Naraka path/Mode (Jigokudo)
+ Gedo Rinne Tensei - Heals the hp and chakra of everyone members of your village or party in the users screen to 100% HP and Chakra at the cost of 50% of user max hp and Chakra (2 min CD 10k chakra to use)
+ Meifuu no Ou - Summons the head of Hades (stays for 30 sec), walking into the mouth will heal players for 1% of their max hp and chakra(at the cost of 1 % of the users max hp and chakra
as long the players stays inside of the mouth) . This jutsu also has a "life/death verb to switch head of hades into offensive where the effect is reversed to target losing and user gainin, if players walk
into the mouth when in offensive state they lose 1% of their current max hp and chakra for each second inside of the mouth as the user will gain from the targets lost max hp and chakra(1 minute c.d 5k chakra drain c.d time starts after it disappears)

-/ Asura path/Mode (Shurado)
+ Homing missiles - After using the jutsus, the player shoots 5 missiles to where the target was at the moment the missile leaves (explodes 3x3 on impact or when it reaches the point)(15 sec c.d 300 chakra Drain)
+ Shura no Te - A chakra blast from a mechanical hand (1 tile stream blast, shield breaker, 10 sec CD)
+ Shura no kou - A blast from a mechanical head (7x7 AOE blast, 2 sec charge user is frozen whiles it charges 30 sec c.d)
+ Chakra jets - Dashes forward 7 tiles and rams whoever is in your path doing damage base on tai ( 15 sec c.d )
+ Mechanical body - A Portion of physical damage is reflected back to attacker ( 50% of all physical damage is reflected back at attacker, running into the user while this is active does 1/4 users tai as damage, 300/s chakra drain per sec hit again to deactivate)

-/ Human path/Mode (Ningendo)
+ Kyuukon no jutsu - The user rips the targets soul from their body (a bind which slowly suck the life out of their target(1.5% hp per sec), both the user and target is frozen during this process, the target can punch to try and break free; Bind hp is based on the user nin)
+ Saiko Denshin no Jutsu - lets the user get information of their target (works like getting info from spy, but with extra info, like Extensions and fusions etc, needs to be in contact with the target)will not show if the target has a special

-/ Animal path/Mode (Chikushodo)(all summons has a shared CD of 10 sec)
+ Drill-Beaked Bird - Summons a giant bird (3x3) who dashes forward with such force that it rips people apart (multi hitter)all parts of it hits so it goes through the person an all parts hit(500 chakra ,15 sec c.d)dmg based on nin
+ Giant Panda - Summons a 3x3 shielding giant panda in-front of the user (shield 3x3 tiles wide)(when 1st summon does 3x3 shock wave dmg base on the users tai)(shield last 15 seconds then disappears,1k chakra to use,20 sec c.d)
+ Snake-tailed Camel eon - Summons a giant chameleon which does a 5 tile tongue whip infront of it then disappears (dmg base on users tai 15 sec c.d 800 chakra )

few bugs to fix with it
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each ring gives passive effect and with each bijuu sealed will empower the effects percent by 1%
so after 95 bijuus sealed one could get 100% chance
ring retains the power inserted into it by old members
ability only works when equiped when bijuu sealed members will have to be online to get there ring powered up
a message will pop up saying ur ring has gained more power

Nagato's/?: Has a 5% chance to absorb jutsu instead of being hit.

Deidara's/?: Has a 5% chance to explode, knockback and burn enemy on any hit.

Konan's/?: Has a 5% chance on hit to drop piece of paper with the health user lost.

Itachi's/?: Has a 5% chance to apply genjutsu on enemy on any hit.

Zetsu's/?: Has a 5% chance to leave chakra draining spore on any hit.

Orochimaru's/?: Has a 5% chance to steal 10% of damage done from enemy health on any hit.

Kisame's/?: Has a 5% chance to steal 10% of damage done from enemy chakra based on any hit.

Kakuzu's/?: has % chance to do critical hit with elements.

Hidan's/?: Has a 5% chance to bleed enemy on any hit.

Sasori's/?: Has a 5% chance to poison enemy on any hit.


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Zetsu details
-spore will appear on enemy and drain his chakra
-spore takes 100 chakra per second and stacks with other spores
-anyone who bumps on enemy will gain the chakra drained by spore
-spores last for 1 minute or until target is dead

Konan details
-user can walk on paper to regain his health
-anything else that hits paper destroys it along with the hp user could have regained
-paper dissapears in 30 seconds


Sword and Ring ganing System

-A scroll will be place in there base that only the members will be allowed to talk to
-Talking to the scroll makes a list pop up for ssm there swords an for akatsuki there rings
-once a member click 1 a POP UP will got to the Leader online saying *member bjisboss is trying to take the Nuibari sword/the Hidan Ring Accept or Deny
-If the leader accept he gets it if the leader Denys he gets nothing an won't be able to talk to the scroll for 5 minuts c.d
-if the leader is not online the scroll will not work if u try to talk to it it gives a message no leader is online
-once the sword r ring is taking it will no longer be in the list
-a 168 hour time limit will be set on the player when he logs off if he does not log on in that time lmit(1 week) the sword will return to the scroll an take it from him when he logs on
-ldr can just get there sword/ring they can only get 1
-if the player does log on in the time limit the time will reset an pause until the player logs off
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Sound village added
New Boss Added Shadow Khalid
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(This post was last modified: 11-28-2017, 10:23 PM by Bjisboss.)



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