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Shinranshin Rework

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Shinranshin: 1 tile invis projectile with effects dependant upon the target.
Player: Player's body begins to act like a boss npc. The body will attack mobs and players alike but will not attack the user. The user gains experience for anything killed by this effect.
Mob: Attacks nearby mobs and players but ignores the user. The user gains experience for anything killed by this effect.
Boss: If the user have higher genjutsu than the target, it is the same as mob. If not, the boss will ignore the jutsu. "That won't work on me".
Duration(in seconds): Difference between user's genjutsu stat and victim's genjutsu stat divided by 200.
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(This post was last modified: 06-04-2017, 09:26 AM by Just Dre. Edit Reason: Added Duration System for it )



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