some new traits and bug fixes
//Workaholic - allows 2 professions 1% chance
//Mithridatism - immune to poison damage
//Blood Clot/Coagulate - takes no bleed damage
//Berserker - you gain 100 extra health for every point spent on stamina
//Hell spawn/See you in hell - you do a small aoe when you die based on half you health (3x3?)
//Grisly wound - damaging enemy has a chance to apply bleed
//Future sight - increases dodge by 15 and exp gain (5%)
//Counter - you have a % chance to do half the damage of physical attacks back at the attecker (20%)
also added to trait scroll in nna shop
//-nara shibari doesnt bind Bosses only mane does (works on normal npcs tho)
//-nara when npc breaks out, bugs the shadow, which still thinks npc is caught
//Workaholic - allows 2 professions 1% chance
//Mithridatism - immune to poison damage
//Blood Clot/Coagulate - takes no bleed damage
//Berserker - you gain 100 extra health for every point spent on stamina
//Hell spawn/See you in hell - you do a small aoe when you die based on half you health (3x3?)
//Grisly wound - damaging enemy has a chance to apply bleed
//Future sight - increases dodge by 15 and exp gain (5%)
//Counter - you have a % chance to do half the damage of physical attacks back at the attecker (20%)
also added to trait scroll in nna shop
//-nara shibari doesnt bind Bosses only mane does (works on normal npcs tho)
//-nara when npc breaks out, bugs the shadow, which still thinks npc is caught