PvP Stats

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PvP Stats
[Image: Gaara_Ninja_Info_Card_by_dangerZone17.png]

you would have 5 PvP stats that shows how good you are
it would be smilar to the one on top, 0 being the default, and 100 being the max also couldnt go below 0
by doing pvp people would gain and lose points and their pvp stat chart will change according to that

but stats would be like this (100 points is the outer ring)
ninjutsu - gain one point if you hit enemy in arena by ninjutsu - you lose point if you are hit by ninjutsu
taijutsu - gain one point if you hit enemy in arena by taijutsu - you lose point if you are hit by taijutsu
genjutsu - gain one point if you hit enemy in arena by genjutsu - you lose point if you are hit by genjutsu
lethality - gain one point if you kill enemy in arena within 1 minute - you lose point if fight lasts over 3 minutes
evasive - gain one point if you kill enemy withouth being hit in arena fight - you lose point if you die
effiency - gain one point if you have 50% of your chakra left when you kill enemy in arena fight - have below half of your chakra left when you kill enemy

NOTE: arena fight could be replaced by rank fight if bijis idea added

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i guess could also have complete info card smilar to that
missions done, element affinity, name, village ect
[Image: Indigo-ItachiSig.png]
(This post was last modified: 04-22-2015, 09:33 PM by Indigo.)



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