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Kaguya rework.

2 Replies, 8368 Views

Teshi Sendan: Shoot 5 tiles of small bullet-like bones, 3 straight, 2 on diagonal. (Damage 60% of tai 40% of nin) 350 chakra. 7 second cool down.

Tsubaki no Mai: Increase critical chance by 25%. (Cannot be used when any other dance is active.) 1000 chakra to activate. No deactivate cost.

Yanagi no Mai: Your body protrudes bones from many major joints allowing many unorthodox angels of attack. (Bypasses 10% dodge rate, alternates attack to use a 2 tile charge attack, 1 tile melee aoe, and a double melee hit.) (Cannot be used when any other dance is active. Cannot use hand-seals while active.) 750 chakra to activate. 750 chakra to deactivate. (Deactivates when you have no chakra automatically)

Karamatsu no Mai: Bones curve out of your skin creating many sharp points and bowing shaft's. (Attack hits 5 tiles around you except the back 3 tiles. 50% tai damage. Incoming melee attacks are met with a counter attack that reflects 30% of damage taken.) (Cannot be used when any other dance is active.) 1000 chakra to activate. 1000 chakra to deactivate. (Deactivates when you have no chakra automatically)

Tessenka no Mai: Tsuru: Pull a secondary spine from your back and use it as a whip to bind your opponent for 4 seconds. Use the skill again after 3 but before 5 seconds to charge at them with Tessenka no Mai: Hana. (Shoots a projectile that reaches 5 tiles that will bind what it hits. The user is bound until the spine recoils or they use Tessenka Hana.) (Cannot be used when any other dance is active.) 1000 chakra to flail spine whip. 12 second cool down. 750 chakra to charge with clematis flower. 24 second cool down. Does 150% of tai.

Sawarabi no Mai: Make the center tiles not dense but the last row of them dense except for the user. Make them spawn much faster and damage people when they walk through them. 10% of tai when they happen to be standing on the tile that spawns bones and 2.5% of tai when they run through bones. (Can be used while other dances are active. Can use 1 other dance while sawarabi is active.)
(This post was last modified: 05-09-2016, 05:04 AM by Kaneme.)
intresting ideas your sawarabi damage is quite low though xD if you have 10000 tai, you would do 1000 on direct hit and 250 when run through, also why does your jutsus have deactivation cost =/ that sounds quite annoying concept having to pay for deactivating

tsuru i think could be more intresting, i really like teshi sendan idea tho, not many jutsus ingame shoot diagonally
[Image: Indigo-ItachiSig.png]
Deactivation cost because it wouldn't have a drain.

I don't know what else i can think of for tsuru, maybe make it a multi hit/piercing/boomerang that only goes like 4-5 tiles? user still stunned while using cause it would look weird without them stunned.



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