Bijuus

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Bijuu Sealing
Bijuu appears randomly the village to defeat it gains it, next new character created in that village will be born with that bijuu, or if akatsuki killed bijuu it will be dead like jinchuuriki, if village saves it they gain it
Akatsuki will try to figure out who has the bijuu, but bijuu cant be caught untill that person has mastered his bijuu, once mastered when akatsuki member kills him he leaves his body behind before respawning, he will also not have access to bijuu till he regains that body. When bijuu is sealed or person with it hasnt appeared online for 2 weeks bijuu will return to list of bijuus that can appear on the world
seal integrity, when it goes to 0% you will appear in mindscape and have to fight and defeat your bijuu, on success you gain 100% integrity back, if you lose bijuu and it rampages till its sealed again
when waterfall training is done integrity dissapears

during integrity fight: 200k hp and 10k stats
during waterfall training: 500k hp and 20k stats

Mastering Bijuu
1. At Start bijuu cannot willingly be used, it might appear when user is about to die, when this happens user goes into rampage for 3 minutes killing everything around like being bijuu boss itseld
2. To Start willingly use it. you need to reach version 1 transformation
3. To Fully Master bijuu they must be a certain level and have activated their version 2 form, Once they have done this they can go to waterfall of truth and fight bijuu
4. After you do this you can use Power Up which allows you to choose how many tails you want to transform into. if you fail at falls of truth you lose bijuu

Bijuu Forms:
each bijuus has 3 forms and each form gives attacks to use within them
Version 1 (first transformation on shukaku) Requirments for this is Level 30 and 10 Activates, this form gives, gives following moves:
-Chakra Cloak: Cloak around the user which does damage to whoever hits him while it's active. The enemy gets their attack through but will also receive damage which is half of the jinchuurikis nin.
-Chakra Arms: Red version of juha reppuushou first levels, 1.5x the users Nin, shield breaker, 1.5k Chakra cost, 30 second cooldown.
-Chakra Wave: Shoots a 3 tile wave of Chakra which does 1.2x Nin and pushes back, 20 second cooldown, 1k Chakra cost. Shield Breaker.
-Sonic Roar: Shoots a 1 tile roar which cancels ANY incoming jutsu it hits and knocksback whoever it hits.
-Speed Boost: Increases the jinchuurikis walking speed while the bijuu is active.
Version 2 (second transformation on shukaku) Requirments for this is Level 60 and 25 Activates, this form gives, gives following moves:
-Bijudama: Takes 3 seconds to charge then shoots a 3 tile blast, the blast has a piercing effect it won't die when it hits, shield breaker. 2.5x the users Nin, 3.5k Chakra cost, 90 second cooldown.
-Sonic Roar: Shoots a 3 tile roar which cancels ANY incoming jutsu it hits and knocksback whoever it hits.
Full Bijuu: Requirments for this is Level 80 and 50 Activates and Falls of truth training, 4x boost, gives following moves:
-Bijudama: Takes 3 seconds to charge then shoots a 5 tile blast, the blast has a piercing effect it won't die when it hits, shield breaker. 2.5x the users Nin, 3.5k Chakra cost, 90 second cooldown.
-Sonic Roar: Shoots a 5 tile roar which cancels ANY incoming jutsu it hits and knocksback whoever it hits.

Tails
Both Version one and two can use all tails of that bijuu, shukaku is excluded since he has his own forms
these work like hachimon, you increase power at cost of hp and fast seal integrity loss
Intial - no drawbacks gives 0.3x boost and 50 chakra regen (this is same for all bijuus)
1 tail - 1% integrity loss every 45 seconds, 50 hp drain per second, gives 0.6x boost and 100 chakra regen (kyuubis 1 tile)
2 tail - 1% integrity loss every 40 seconds, 75 hp drain per second, gives 0.9x boost and 150 chakra regen (hachibis 1 tail)
3 tail - 1% integrity loss every 35 seconds, 100 hp drain per second, gives 1.2x boost and 200 chakra regen (nanabis 1 tail)
4 tail - 1% integrity loss every 30 seconds, 125 hp drain per second, gives 1.5x boost and 250 chakra regen (rokubis 1 tail)
5 tail - 1% integrity loss every 25 seconds, 150 hp drain per second, gives 1.8x boost and 300 chakra regen (gobis 1 tail)
6 tail - 1% integrity loss every 20 seconds, 175 hp drain per second, gives 2.1x boost and 350 chakra regen (yonbis 1 tail)
7 tail - 1% integrity loss every 15 seconds, 200 hp drain per second, gives 2.4x boost and 400 chakra regen (sanbis 1 tail)
8 tail - 1% integrity loss every 10 seconds, 225 hp drain per second, gives 2.7x boost and 450 chakra regen (nibis 1 tail)
9 tail - 1% integrity loss every 5 seconds, 250 hp drain per second, gives 3x boost and 500 chakra regen (nibis 2 tail)

Extra stuff:
-Freezes have no effect while bijuu is active
-Sharingan Manipulation should let the enemy lock away users bijuu
-Jinchuurikis can't use any jutsus besides the ones they get from their bijuu while in their version two form
-No effect from genjutsus (After bijuu has been mastered)
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Specialities
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Shukaku
Jinchuuriki:
-Rendan Suna Shigure: Shoots 3 sets of 3 tiles of Sand with a 3 second interval between each one. 1.5x Nin, 30 second cooldown, 1k Chakra cost
-Suna No Tate: Shield but while in the shield user can press an arrow key to make a spike of sand come out of the shield. 20 second cooldown, 250 chakra per second, spike does 1x Nin.
-Ryusa Bakuryu: A 7 tile heki with a trail. 1.8x Nin, 40 second cooldown, 1.5k Chakra cost
First transformation:
-10% Damage Reduction
Second transformation:
-25% Damage Reduction
Final Transformation:
-Renkudan: Shoots a 3x3 air bullet which has a 5x5 explosion when hits. 1 minute cooldown, 2.5k Chakra cost, 1.5x Nin
-50% Damage reduction
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Nibi
Jinchuuriki:
-Nekozume: fighting style that can slash enemy from 2 tiles infront of user, critical chance increased, chance of bleed.
Version 2:
-Nekozume: fighting style that can slash enemy from 3 tiles away, Breaks shield, crit chance increase, chance of bleed. 1.8x Tai
Full Bijuu:
-Nibi fireball: Shoots a 3x3 fireball which has burn effect. 2x Nin, 40 second cooldown, 2k Chakra cost.
-Daibyo Sogeki: hits 5 tiles away, Breaks shield, crit chance increase, chance of bleed. 2x Tai
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Sanbi
Jinchuuriki:
-Sangoshou: Punch that knockbacks 5 tiles and plants a coral on target, slows attack speed and handsign speed. When opponent is hit chance the coral will break. 1.5x Tai damage, 30 second cooldown.
Full Bijuu:
-Suiton: Daikaisuidan: Shoots 2 3x3 waterball with drown effect. 1.5x Nin damage, 1 minute cooldown 3k Chakra cost.
-Kagenade: stronger version of akimichis nikudan sensha, 1.5x Tai damage
-25% damage reduction
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Yonbi
Jinchuuriki:
-Yoton No Yoroi: Creates a armour of lava on the user. Punching shields with armor won't reflect damage but instead take the shield off, going 1 tile near an enemy burns them, punching burns.
-Yoton Shakugaryugan No Jutsu: A housenka type jutsu but shoots more making it last longer and shoots as a 5 tile instead. 1.5x Nin, 2.5k Chakra cost, 40 second cooldown.
Full Bijuu:
-En'en Houka: shoots 7 tile wide green flames from its mouth, 1.5x Nin, 5k chakra cost
-Kakazan: Creates a 5x5 lava explosion around the user which does damage but after the explosion it just stays as lava which when walked on gives burn damage. 1.5x Nin, 2k Chakra cost, 30 second cooldown.
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Gobi
Jinchuuriki:
-Futton: Kairiki Musou: fighting style that increases taijutsu damage by 0.5x nin also chance to burn on hit
-Joki No Yoroi: Steam emits from the user, using the steam armour boosts attack damage to gokens level or just a bit above, adds knockback to every punch and increases critical chance
Full Bijuu:
-Tsunoori: Like Shakuton it puts its horns out on the side extending it 10 tiles infront anything in those 10 ten tiles either side gets hits, shield breaker. 1.8x Tai, 30 second cooldown
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Rokubi
Jinchuuriki:
-Acid trail, Leaves a trail of acid which when stepped on has a poison effect for 15 seconds
-Acidic spit: Shoots a 3x3 ball of acid, no damage only poisons also melts shields and takes them off. 2k Chakra cost, 40 second cooldown.
Version 1:
-ANY freezes or binds are melted off
Version 2:
-ANY freezes or binds are melted off
Full Bijuu:
-Instead of chakra cloak anyone who tries to punch while in full Rokubi form will be infected with poison.
-Hiruma: A 5x5 aoe of poison which does no damage to whoever it hits however it poisons them instead. Shield breaker, 2.5k Chakra cost, 40 second cooldown.ost
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Nanabi
Jinchuuriki:
-Fly: The user flies making them able to move over anything dense and invulnerable against most jutsus. Lasts 15 seconds. 1 minute cooldown.
Version 1:
-Dodge Boost
Version 2:
-Speed boost bigger than any other bijuus speed boost
-Dodge Boost
Full Bijuu:
-Speed boost bigger than any other bijuus speed boost
-Bigger dodge chance increase
-Mushikui: A dash like samurais Iaido Shissou but has a high critical chance and breaks shield. 1.8x Tai, 30 second coooldown
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Hachibi
Jinchuuriki:
-Ink Spit: Shoots a 1 tile ball of ink which creates dark spots on the enemys screen. 20 second cooldown, 1k Chakra cost
-Fuinjutsu: Okutopasu Horudo: Creates a clone made of ink which when hits does 0.8x the users tai and holds down the person hit for 5 seconds. 750 Chakra cost, 30 second cooldown.
-Octopus Arm: Shoots out an octopus arm 3 tiles infront of the user, does 1.2x the users tai, 30 second cooldown.
Full Bijuu:
-Octoupus arm effect on Normal attack
-Ink Spit 3x3 ball of ink
-Biju Hachimaki: In this form you cover yourself for 5 seconds with octopus arms which act as a shield from all jutsus. After the 5 seconds you release a big gust of wind in all directions in a circle which increases in size the further it gets away from you, does this twice. 1.5x users Nin, 1 minute cooldown.
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Kyuubi
Jinchuuriki:
-250 hp healed every 3 seconds
Version 2:
-Kyuubi Twister: Shoots a 3x3 tornado at a fast speed which when hits something explodes into a 5x5 aoe which knocksback anything. 1.5x Nin, 1.5k Chakra cost, 40 second cooldown.
Full Bijuu:
-Kyuubi Fire Stream: Shoots a 1 tile line of fire for 7 tiles, at the end of the 7 tiles is a 7x7 aoe of flames. Burn damage, 1.8x Nin, 3k Chakra cost, 40 second cooldown.
[Image: Indigo-ItachiSig.png]
(This post was last modified: 04-16-2015, 02:03 PM by Indigo.)



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