something more - Printable Version +- Naruto, Ninja Arts! (https://narutoninjaarts.net) +-- Forum: Suggestions (https://narutoninjaarts.net/forumdisplay.php?fid=8) +--- Forum: Fixes/Changes (https://narutoninjaarts.net/forumdisplay.php?fid=18) +--- Thread: something more (/showthread.php?tid=158) |
something more - Shinari - 01-22-2017 more traits: Workaholic - allows 2 professions Mithridatism - immune to poison damage Blood Clot/Coagulate - takes no bleed damage Drug addict - pills got 2x the duration and effect Sylph - absorbs all fuuton moves boosting the damage of the users next used fuuton skill Earth Worm - absorbs all doton moves boosting the damage of the users next used doton skill Salamander - absorbs all katon moves boosting the damage of the users next used katon skill Amphibian - absorbs all suiton moves boosting the damage of the users next used suiton skill bloodtaker/vampire - absorbs 10% of a players hp when you kill them Berserker - you gain 100 extra health for every point spent on stamina Hell spawn/See you in hell - you do a small aoe when you die based on half you health (5x5?) Grisly wound - damaging enemy has a chance to apply bleed Future sight - increases dodge by 25 and exp gain (5% or 10%) Counter - you have a % chance to do half the damage of physical attacks back at the attecker (50%) Lucky seven - increases your dodge and critical rate by 25 when you got less then 75% hp, 50 when you got less then 50% and 100 when you got less then 25% hp left Strong mind - Status effects lasts half the duration Strengthtaker - ups your tai for every player kill (stacks with kubikiribocho, resets on death/relog) Powertaker - ups your nin for every player kil (resets on death/relog) shisui shar ideas: + zanzou bunshin - The user makes the target see 9 clones of the user (they walk around randomly like npcs/critters) + allow manipulation at stage 3 sharingan (the target can still control themself, you can just interfere with their movement and such) - moves the target under control with the up, right, left, down verbs + verb to view your target under control (click again to go back to normal view) + shisui shunshin (like samurai shunpo) MS: + The user can make the target punch + With MS the user can force the target to use their jutsus (fusions and specials included) + got a verb to take full control of the target once they are under the influence (can give back the control by clicking the verb again) - moves the target under control with the up, right, left, down verbs Susanoo idea: 1 stage (bones) - a shield based on 1/2 the user base hp 2 stage (flesh) - 25% damage reduction, moves a little slower 3 and final stage (armor) - complete susanoo, the user moves slow and reduce all incoming damage by 50%, punching will slash, a wave in a stright line 10 tiles (this mode drains 500 chakra per sec) PS. works like gates, rest to cancel all stages reqs: 1st stage = lvl 50, atlest 3k nin and gen 2nd stage = lvl 65, atleast 5k nin and gen 3rd stage = hidden complete susanoo jutsus obito/shisui/madara/itachi/sasuke/izuna all susanoos get yata shield at stage 2 and up (unreakable shield for a sec) obito - Kamui shurkien - projectile version of kamui (2 sec cd) shisui - Tsukumo [Ninty Nine] - The user fires a green version of chidori senbon, 5 tiles wide, shoots on players command not auto, 5 sec cd) madara - Yamagiri [Mountain Slash] the user fires a 5 tile wide slash projectile which pierces everything itachi - Yasaka Magatama [Yasaka Beads] - The user throw 3 magatamas in a 3 tiles wide projectile, works like windmill shuriken, nin based damage) sasuke - Indora no Ya [Indra Arrow] - The user fires a 3 tile wide arrow which explodes lightning on impact, 7x7) izuna - Enkou [Fire Rain] - the user makes fire rain in an aoe of 7x7, urns all enemyes inside, user not affected) RE: something more - Kaneme - 01-23-2017 100 when you got less then 25% hp left gets to 24% become immortal to tai |