[Guide] Traits - Printable Version +- Naruto, Ninja Arts! (https://narutoninjaarts.net) +-- Forum: General (https://narutoninjaarts.net/forumdisplay.php?fid=1) +--- Forum: Guides & Tutorials (https://narutoninjaarts.net/forumdisplay.php?fid=5) +--- Thread: [Guide] Traits (/showthread.php?tid=132) |
Traits - Indigo - 11-05-2016 Traits You will be born with a random trait - trait will only be shown to player at lvl 20(jounin rank) if not stated otherwise 75% chance to get general trait 25% chance to get village trait Leaf Trait Sand Trait Mist Trait Rock Trait Cloud Trait Steam Trait Sound Trait Rain Trait Star Trait Iron Trait General Trait Traits Tiered TIER 1 ALL OVERPOWERED TRAITS Conductor absorbs all raiton moves boosting the damage of the users next used Raiton skill Chameleon takes 25% less dmg from the last element jutsu the user was hit by (changes when hit with a diff element type) Genius every lvl will gain 6 stat points and 3 jutsu points instead (3% chance to get) Elementalist gains 3rd element tree Workaholic allows 2 professions (1% chance to get) Crisis Armor gets a HP shield based on 50% of users max chakra when users hp falls bellow 25% TIER 2 ALL AROUND GOOD TRAITS Sizzle any damage inflicted on the target will inflict burn Sand Amour Reduces 10% of all nin damage Shake off cannot be effected by slow or stun Dust off 20% chance of blinding your enemies when you hit them with any move(last 3sec) Rock Brace reduces 20% damage from tai moves Quickest this player will level faster than others 50% perm exp boost¨ Hell Spawn first death you survive and instead explode into 5x5 AoE Revved Up does 2% more dmg for every 10% hp lost Tainted Blood bleeds purple blood that forms a 3x3 poison gas and is poisonous to those that use blood Absorbing Touch every successful punch steals 5% chakra from target Mithridatism immune to poison damage Water Tank 25% chance to absorb water jutsu, taking no dmg and restoring chakra (can overload) Star Chakra when out of chakra, the users hp is used as chakra instead Meditation restores hp and chakra 2x faster when resting Sword Breaker gives 30 extra dodge when equipping a sword or katana (shop weapons count) Dualist you can hit up to 6 times when you attack, each hit adds 0.1x extra damage Teacher gives 20% more exp to everyone within users screen and full exp from kill in party Toxic poison does 25% more dmg caused by the user Hold Ground knock backs wont work on the user and multi hit knock backs will just hit once and break Hardworker 10% extra exp, halved mission cooldown Weaponmaster does 10% extra damage with throwing tools Taijutsu Master 10% extra damage with taijutsu moves Chakra Specialist Jutsus will use 10% less chakra upon cast Coagulate immune to bleed Berserker you gain 100 extra health for every point spent on stamina Regeneration as long as the user has chakra he gains 200 hp every 2 seconds Defeatist will not lose mission, exp or money upon death Future sight increases dodge by 15 and exp gain (5%) Counter you return some of the damage of physical attacks back at the attacker (20% chance to get) Speed Master halved handsign speed and maxed movement speed from start Basic Specialists Enhances all basic skills (Basic attack, Rest, Heisoku, Shishi rendan, Shunshin, Bunshin, Kawarimi, Henge, Kai, Meimei, Auto-target) TIER 3 GOOD TRAITS WITH RESTRICTION Inferno all fire moves will do 10% more damage Fired up When hit with a fuuton move the next katon move you use will be bossted by 15% Wind slicer all wind moves will inflict bleed damage Suiton Leech all suiton moves will Drain 2% of the targets chakra when landed Suiton Master All suiton moves will inflict a Drowning effect upon the target damage base on a % of the users nin Water Body Fire Moves will hit 60% less on the player but will take 40% more from raiton Doton Focus all doton moves will get a 5% damage increase Rock Skin 5% chance of Taking no damage from a move Mystic Bells any hits with metal causes enemy to fall into genjutsu Air tubes boost all fuuton jutsus dmg by 15% and gives them 5 tile knock back Water Pulse water based jutsus does 15% more dmg and knocks back (includes extension, hoshigaki) Trap Master will do 2000 extra damage with (tags,caltraps and poisonbombs) Condensed Chakra when taking dmg over 33% of your max hp, 30% chance to only lose 33% hp Trancendent 20% chance of jutsus cost being halved Heavy Blow gives 30 extra crit with katana or sword equiped (shop weapons count) Savage Blow 20% chance to do 20% of dmg dealt in 3x3 aoe when using tai Sensor will gain a hand held spy in there inventory they can click for info Grisly Wound damaging enemy has a chance to apply bleed Village Hero Will gain double rep points TIER 4 VERY SPECIFIC SITUATION OR LUCK Will of Fire 5% chance of reviving when about to die (only works once per death) Home Advantage All damage will be increased by 20% inside Leaf,Leaf forest and in the Forest of Death) Fuuton Reflection 10% chance of reflecting incoming projectiles thats about to hit you Surf Speed will Increase for few seconds when hit from any type of suiton move Hydrification 5% chance of any move phasing through you taking no dmg Doton Absorbtion 10% chance of when being hit with a doton type move to absorb the damage into chakra Shell Shock 5% chance of screwing your targets movements when landing a raiton move Electrical Field 10% of zapping a incoming prjectile an reducing its damage by 15% before it hits you Blast Control Will take 50% less damage from Explosions and deal 2x more damage with Explosions Sound Burst whenever user uses a jutsu, 25% to release a sound burst in AoE Mirage - when hit by water jutsu user becomes invisible and leaves afterimage for 5 seconds Swift Movement 15% to tp behind target when damaged Status Regeneration when hit by a status effect heals 5% of max hp Stun Skin damaging the user with taijutsu has a 15% chance to stun enemies for 2 sec Survivalist lower your hp, higher your dodge Prodigy Will Gain genin upon creation, Will rank up faster so u will need for S rank for example (this will be known even thought the user isnt jounin) Greed Double money from mobs Animal Slayer will do 30% more damage on Critters, Bijuus, Orochimaru, Jinchuurikis (this will be known even thought the user isnt jounin) TIER 5 ALMOST USELESS, OR SINGLE USE Area Pulse Cannot be tricke by bunshins or kawa Aura Upgrade When using Raiton Yoroi the user dodge rate will raise 70% Steam Engine 25% chance on making smoke around user when using handsigns Steam Explosion all jutsus knock back Drug Dealer get 50% discount on pills Looter Takes extra money from a player that he kills Elsewhere Legendary Headbands can have one of these traits: Sizzle, Home advantage, Wind slicer,Water Body ,Rock Skin , Doton Focus, Quickest , Hold Ground, Stun Skin, Hardworker, Weaponmaster, Chakra Specialist, Coagulate, Counter, Blast control, Trap master, Greed, Animal Slayer, Looter , Drug Dealer and Village hero Mobs can have one of these traits: Sizzle, Fired up, Will of Fire, Sand Amour, Shake off , Dust off, Fuuton Reflection, Water Body, Hydrification, Surf, Rock Skin , Rock Brace, Doton Absorbtion, Conductor , Electrical Field , Revved Up, Tainted Blood, Absorbing Touch, Mithridatism, Chameleon, Water Tank, Trap Master, Dualist, Savage Blow, Swift Movement, Hold Ground, Stun Skin, Weaponmaster, Coagulate, Counter,Coagulate, Grisly Wound, Regeneration, Future sight, Speed Master, Taijutsu Master, Survivalist |