Some changes

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common for all sages:
- sage sense - as is, just give the verb to every sage mode type
- can deactivate sage mode
- can see sage time
- upon entering sage mode the sage animal will hold the sage time at bay until it gets hit, sage time will only start after animal is down


Spesific location to hit in order to break sage animal connection
frog : either sides
snake: front



Change Frog sage into 1 sage mode, instead of having 2

Frog sage:
1. Frog kata - increases punch range - knock back, hits 2 tiles infront and 1 tile to the sides
2. Kawazu Naki - every 5 sec, enemies in screen does 5% less damage, is interrupted if user is hit and target regains his damage slowly also when target is outside of users screen
3. Gamayudan - 1 tile projectile with trail that drenches anyone it hits, drenched target blows up if they uses or is hit by katon/raiton and trail burst into flames when hit with katon/raiton
4. Gamaguchi Shibari - user is immobile and after 3 seconds, anyone within the users screen will be transported to another dimension along with user, to escape they gotta either kill user, destroy the weak spot. acid within dimension hurts non user who walks on it




Snake sage update:
Hakugeki/White rage - slows anyone 2 tiles near the dragon, targets affected by the jutsu will also have their screen flashing white for the duration (same effect as "Dynamic Marking", but white)





Jiton:
Make jiryoku click control, will suck all metalic tools towards it, even if its not moving, has to be within 5-10 tiles of it to be sucked towards it
(This post was last modified: 03-12-2017, 12:14 PM by Shinari.)



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